![]() I made a theoretical build based on loss of control on this sub. The thunder horse, at the very least, was a breath of fresh air into making this whole thing viable. ![]() Causing total loss of control with the Crusader requires Chains (pretty crappy), basic Judgement (also crappy - not sure if modded with summon Judgement counts as total loss of control, but I think it doesnt) or Glare Shield. Item set I use mounteback, baron and grace for increased stun time, increase damage and additional shield, which helps with all play styles.īig problem I have with Chip is that its useless on bosses and relies on CC that just isnt very good on the Crusader. Blessed has saved my ass with the melee range I need to be to trigger shield glare and falling sword. Went from hating PVP to top 50 on server for crusader with that build.ĭoesn't answer your question directly, but it's been a fun build for me. ![]() Stun with horse, stun again with chains and tie up multiple people, finish off with shield. PVP is stun focused with new blue horse but ice chains proc stone/subjucation as well. I tend to move away from the area to let horse/holy banner cool down and then repeat in a two cycle skill rotation. I then mop up anything left with shield glare AOE effect and falling sword. New PVE build triggers stun via horse after three strikes which procs stone flesh/subjucation stun bonuses. ![]() I was similar to you but new Crusader legendary items started focusing on stun/crowd control so I replaced zwensons (that I was using for reso) and power/command with stone flesh and subjucation. Spinning shield (that goes between multiple targets) ![]() I'm P167 crusader, CR4K, Reso 1090, challenge rift 118 currently.Ĭurrently experimenting with new AOE stun shield, usually go with spinning shield. ![]()
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